From 197ce0f724aa567c7401f63dc889e7861ed8c0aa Mon Sep 17 00:00:00 2001
From: Marlon Schumacher <schumacher@hfm-karlsruhe.de>
Date: Mon, 24 Feb 2025 16:12:45 +0100
Subject: [PATCH] fix: smaller fixes, comments and cleanups

---
 sources/sox-process.lisp |   21 ++++++++++++++++++---
 1 files changed, 18 insertions(+), 3 deletions(-)

diff --git a/sources/sox-process.lisp b/sources/sox-process.lisp
index da3a27b..4f5404c 100644
--- a/sources/sox-process.lisp
+++ b/sources/sox-process.lisp
@@ -181,11 +181,16 @@
 ; === sox-hoaencode =============
 
 (defmethod! sox-process ((sox-input sox-hoaencode) (sox-effect string) &key output filetype samplerate bitdepth recursive batch-mode)
+
+; would be more consistent with OO programming to have a function sox-hoaencode->sox-merge 
+; (consider how to deal with multiple sounds to be hoaencoded and mixed later on... sox-mix might be better done in an explicit way rather than via the class directly. 
+; in that case a 3DC would have to be used by using points (point-pairs) in a loop 
+
     (if (probe-file *sox-path*)
         (progn
             (when 
                 (not (listp (sound sox-input)))
-                (om-message-abort "sound must be a list.")
+                (om-message-abort "sound must be a list.") ; use list! instead
             )
             (when 
                 (not 
@@ -236,7 +241,7 @@
                         (if (= (order sox-input) 0)
                             ; case: order = 0
                             (progn 
-                                (setf str (string+ str " -m"))
+                                (setf str (string+ str " -m")) ; this is the mixer. e.g. sox-mix
                                 (loop for filename in filenames do
                                     (setf str (string+ str (format nil " ~s" filename)))
                                 )
@@ -250,6 +255,11 @@
                                 (loop 
                                     for filename in filenames
                                     for position in positions-ae do
+
+                                                                   ; in Object-Oriented Programming we would call-next-method i.e. set a sox-merge input class with the corresponding params. 
+                                                                   ; e.g. (make-instance 'sox-merge ... (more redundancy and compactness, less error-prone) ... possible?
+                                                                   ; for multiple sound inputs if possible we would then call a sox-mix to mix the sox merge pipes. everything
+
                                     (progn  
                                         (setf str_component (format nil " ~s ~a -M" (namestring *sox-path*) *sox-options*))
                                         (loop 
@@ -282,6 +292,11 @@
                     (setf str (string+ str sox-effect))
                     (print str)
                     (sox-out str sox-input output outfile recursive)
+
+                       ;optional removal of temp file
+                  ;    (add-tmp-file outfile_tmp)
+                  ;    (when *delete-inter-file* (clean-tmp-files))
+
                 )
             )
         )
@@ -516,7 +531,7 @@
 ; === sox-mix-console =============
 
 
-; Notes
+; Notes on polymorphism
 ; I could make this sox-mix-console (non-consistent) a method where a list of effects will be applied to each sound in the mix-console
 ;   OR: keep this as an extra function for the player
 ; I can't use pipe-input to the mix-console as it makes sox-remix instances with pipe-outputs ->is a pipe in a pipe not possible?

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