From 3c36efb7ea5dd8cccd9bcc47f4f6e71ee4cfcbb2 Mon Sep 17 00:00:00 2001
From: Marlon Schumacher <schumacher@hfm-karlsruhe.de>
Date: Wed, 05 Mar 2025 23:03:24 +0100
Subject: [PATCH] chore: more linting for sox-hoaencode class

---
 sources/sox-process.lisp |   58 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 57 insertions(+), 1 deletions(-)

diff --git a/sources/sox-process.lisp b/sources/sox-process.lisp
index 337a9f3..9fbae0d 100644
--- a/sources/sox-process.lisp
+++ b/sources/sox-process.lisp
@@ -178,6 +178,62 @@
               (sox-not-found))
             )
 
+; === sox-hoaencode =============
+
+(defmethod! sox-process ((sox-input sox-hoaencode) (sox-effect string) &key output filetype samplerate bitdepth recursive batch-mode)
+
+; would be more consistent with OO programming to have a function sox-hoaencode->sox-merge 
+; (consider how to deal with multiple sounds to be hoaencoded and mixed later on... sox-mix might be better done in an explicit way rather than via the class directly. 
+; in that case a 3DC would have to be used by using points (point-pairs) in a loop 
+
+    (if (probe-file *sox-path*)         
+          (let ((sound (sound sox-input)))
+
+            (when (and (stringp sound) (equal output "pipe")) 
+              (om-message-abort "Pipe output not possible with this type of input."))
+            
+            (let ((filename (namestring sound)) 
+                  (outfile (create-path nil output filetype)))
+              
+              (setf str (format nil " ~s ~a" (namestring *sox-path*) *sox-options*))
+
+                (if (= (order sox-input) 0) 
+                     ; case: order = 0
+                    (setf str (string+ str (format nil " ~s" filename)))
+                     ; case: order > 0
+                  (progn ; it is impossible to create a sox-merge instance as gain values are in dB which cannot represent negative amplitudes
+
+                    (setf str (string+ str " -M"))
+                    (loop for gain in (print (sox-hoaencode-gains-up-to-order (order sox-input) (azimuth sox-input) (elevation sox-input))) 
+                          do (setf str (string+ str (format nil " -v~d ~s" gain filename))))
+                    )
+                  )
+                )
+            
+              (setf str 
+                    (cond 
+                     ((equal output "realtime") 
+                      (sox-samplebits (string+ str " -q ") bitdepth samplerate *sox-audio-device*))
+                     ((equal output "pipe") 
+                      (sox-samplebits str bitdepth samplerate "-p"))
+                     (t (sox-samplebits str bitdepth samplerate outfile))
+                     )
+                    )
+              
+              (setf str (string+ str sox-effect))
+              (print str)
+              (sox-out str sox-input output outfile recursive)
+              
+                       ;optional removal of temp file
+                  ;    (add-tmp-file outfile_tmp)
+                  ;    (when *delete-inter-file* (clean-tmp-files))
+
+              )
+      (sox-not-found)
+      )
+    )
+
+
 ; === sox-mix =============
 
 (defmethod! sox-process ((sox-input sox-mix) (sox-effect string) &key output filetype samplerate bitdepth recursive batch-mode)
@@ -405,7 +461,7 @@
 ; === sox-mix-console =============
 
 
-; Notes
+; Notes on polymorphism
 ; I could make this sox-mix-console (non-consistent) a method where a list of effects will be applied to each sound in the mix-console
 ;   OR: keep this as an extra function for the player
 ; I can't use pipe-input to the mix-console as it makes sox-remix instances with pipe-outputs ->is a pipe in a pipe not possible?

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